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<em>Marathon</em> seems to be a vibrant cybernetic interpretation of <em>Escape from Tarkov</em>, infused with Bungie’s distinctive approach to the extraction shooter genre and potentially offering some significant surprises. The creators of <em>Halo</em> and <em>Destiny</em> unveiled extensive new details about this highly anticipated game, including a release scheduled for later this year. Will it end up as a hardcore adaptation of <em>Destiny</em> PvP, or something fresh and more accessible? Here’s a rundown of everything we've discovered.
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<div class="sc-lhhce6-0 ldLvgq video-html5 autoplay muted mobile" data-video-id="196653" data-monetizable="true" data-position="sidebar" data-video-title="The Week In Games: A Star Wars Classic Returns & More New Releases" data-video-blog-id="9" data-video-network="kotaku" data-video-duration="105" WPAuto_Base_Readability="4.7142857142857">
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<p>The Week In Games: A Star Wars Classic Returns & More New Releases</p>
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During a Bungie livestream on April 12, an in-depth look at <em>Marathon</em> was offered, showcasing a new gameplay trailer, a detailed explanation of the shooter's mechanics, and a cinematic short directed by Alberto Mielgo, known for <em>Spider-Man: Into the Spider-Verse</em>. The narrative hints at a game centered on corporations cloning gig workers for repeated battles. Ben Starr, renowned for his role in <em>Balatro</em>, narrates the story with gravitas, concluding with a September 23 release on PlayStation 5, Xbox Series X/S, and PC, with full cross-play capabilities. <em>Marathon</em> is set to compete with <em>Borderlands 4</em>.
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The core premise is that players assume the role of a cybernetic mercenary, called a runner, who undertakes missions to recover the remnants of a lost colony on Tau Ceti IV. It's a PvPvE experience, demanding players to combat each other, along with AI-controlled UESC security forces and various other threats, while scavenging facilities and fulfilling objectives. Successful extractions mean increased power and new gear added to a vault for future missions, but failure means losing everything left on the surface. There are also hints of high-stakes gameplay aboard the derelict