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Unmatched Versatility: The Retroid Flip 2 Handheld Experience

Unmatched Versatility: The Retroid Flip 2 Handheld Experience

When it comes to handheld gaming, the choices can be overwhelming. A good starting point is to determine what features matter most to you. Are you looking for a compact device that fits easily into your pocket, or are you comfortable with a larger model that can be stashed in a bag but remains practical for daily use? For example, the ROG Ally is a powerhouse, though its size makes it less convenient for regular transport.

If you want a versatile option that can run a variety of games without the bulk of a Steam Deck, the Retroid Pocket 5 is a strong contender. However, this well-received device does have its downsides. Its all-glass front necessitates a hefty case for reliable protection, and ergonomically, long gaming sessions with dual analog sticks can feel awkward. Fortunately, Retroid has responded to these concerns with the introduction of the Retroid Flip 2.

The Retroid Flip 2 features the same internals, screen, and buttons as the much-loved Pocket 5, but its exterior design has garnered the most attention. This clamshell format evokes the nostalgia of the Nintendo DS and eliminates the necessity for a separate protective case. After two weeks of testing, I’ve confidently tossed this device into my bag without worrying about screen damage. It offers peace of mind and minimizes bulk.

The clamshell structure brings additional advantages. With the entire lower half devoted to buttons and sticks, there’s more space to ensure that controls are ergonomically placed. Unlike most smaller handhelds that excel in either analog or D-pad gaming, the Flip 2 allows seamless switching between the two. The off-set controls provide a significant improvement over the nearly vertically stacked buttons found on the Retroid Pocket 5.

However, the clamshell design does present some challenges compared to the comfort offered by a Steam Deck or a traditional controller. To facilitate the closing mechanism, the analog sticks are recessed, which may slightly detract from their precision. They maintain the same motion range as standard sticks, but there can be a minor accuracy drop. For casual gaming, this should not pose a significant issue.

Another ergonomic drawback is that the Flip 2, much like the DS, has a mostly flat back. While this may not provide the most comfortable grip, I found it to be far more manageable compared to the hand cramping I experienced with the Retroid Pocket 5.

It’s difficult to predict how well the hinge on the Flip 2 will endure through countless openings and closings. The hinge on the Nintendo DS developed a noticeable wobble over time as its plastic degraded. Nevertheless, Retroid has experience with clamshell designs and previously refined the original Retroid Flip following durability issues, so I’m optimistic that the Flip 2 will be reliable over several years.

Unfortunately, many years might pass before I can test another handheld produced in China, thanks to Donald Trump’s tariff policies that have raised the cost significantly for consumers in the U.S. However, for everyone else, it’s great to see the resurgence of the clamshell design making a strong comeback.

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